Skip to main content Site map

Classical Antiquity in Video Games: Playing with the Ancient World (ePub eBook)


Classical Antiquity in Video Games: Playing with the Ancient World (ePub eBook)

eBook by Rollinger, Christian

Classical Antiquity in Video Games: Playing with the Ancient World (ePub eBook)

£28.79

ISBN:
9781350066656
Publication Date:
09 Jan 2020
Publisher:
Bloomsbury Publishing
Imprint:
Bloomsbury Academic
Pages:
312 pages
Format:
eBook
For delivery:
Download available
Classical Antiquity in Video Games: Playing with the Ancient World (ePub eBook)

Description

From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as Assassin's Creed or Civilization selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.

Contents

List of illustrations Glossary of video game terms Notes on Contributors Preface PROLOGUE Playing with the Ancient World: An Introduction to Classical Antiquity in Video Games 1. Christian Rollinger: An Archaeology of Ancient Historical Video Games PART I: A BRAVE OLD WORLD. RE-FIGURATIONS OF ANCIENT CULTURES 2. David Serrano Lozano: Ludus (not) Over: Video Games and Popular Perceptions of Ancient Past Re-Shaping 3. Andrew Gardner and Tristan French: Playing in a 'Real' Past: Classical Action Games and Authenticity 4. Sian Beavers: The Representation of Women in Ryse: Son of Rome PART II: A WORLD AT WAR. MARTIAL RE-PRESENTATIONS OF THE ANCIENT WORLD 5. Dominic Machado: Battle Narratives from Ancient Historiography to Total War: Rome II 6. Jeremiah McCall: Digital Legionaries: Video Game Simulations of the Face of Battle in the Roman Republic PART III: DIGITAL EPICS. ROLE-PLAYING IN THE ANCIENT WORLD 7. Roger Travis: The Open-World RPG as Formulaic Epic 8. Ross Clare: Postcolonial Play in Ancient World Computer Role-playing Games 9. Nico Nolden: Playing with an Ancient Veil: Commemorative Culture and the Staging of Ancient History within the Playful Experience of the MMORPG The Secret World PART IV: BUILDING AN ANCIENT WORLD. RE-IMAGINING ANTIQUITY 10. Neville Morley: Choose your own Counterfactual: The Melian Dialogue as Text-Based Adventure 11. Maciej Paprocki: Mortal Immortals: Deicide of Greek Gods in Apotheon and its Role in the Greek Mythic Storyworld 12. Alexander Flegler: The Complexities and Nuances of Portraying History in Age of Empires 13. Erika Holter, Una Ulrike Schafer, Sebastian Schwesinger: Simulating the Ancient World: Pitfalls and Opportunities of Using Game Engines for Archaeological Research EPILOGUE 14. Adam Chapman: Quo Vadis Classical Receptions and Historical Game Studies? Moving Two Fields Forward Together Notes Bibliography Mediography Ludography Index

Accessing your eBook through Kortext

Once purchased, you can view your eBook through the Kortext app, available to download for Windows, Android and iOS devices. Once you have downloaded the app, your eBook will be available on your Kortext digital bookshelf and can even be downloaded to view offline anytime, anywhere, helping you learn without limits.

In addition, you'll have access to Kortext's smart study tools including highlighting, notetaking, copy and paste, and easy reference export.

To download the Kortext app, head to your device's app store or visit https://app.kortext.com to sign up and read through your browser.

This is a Kortext title - click here to find out more This is a Kortext title - click here to find out more

NB: eBook is only available for a single-user licence (i.e. not for multiple / networked users).

Back

Middlesex University logo